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General | Location | Attacks | Stats | Egg Moves | 3rd Gen Dex | ![]() |
Pokémon Game Picture
National No.
Sinnoh No.
English name
Japanese Name
Male Sprites


009
---
Blastoise
Kamex
Female Sprites


Ability: Torrent
Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times.
Gender Ratio
Male: 87.5 %
Female: 12.5 %
Classification
Type 1
Type 2
Height
Weight
Turtle Pokémon
5'03"
188.5 lbs
| Damage Taken | ||||||||||||||||
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| x1 | x0.5 | x0.5 | x2 | x2 | x0.5 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x1 | x0.5 |
| Wild Hold Item | Base EXP | Base Happinness | Colour Category | Pal Park Location |
| None | 1,059,860 Points Medium Slow |
70 | Blue | Pond |
| Flavour Text | |
| Diamond | The jets of water it spouts from the rocket cannons on its shell can punch through thick steel. |
| Pearl | |
Location
Game
Rarity
Location
Ruby
None
Trade from FireRed/LeafGreen
Sapphire
None
Trade from FireRed/LeafGreen
Emerald
None
Trade from FireRed/LeafGreen
FireRed
Evolve
Evolve Wartortle
LeafGreen
Evolve
Evolve Wartortle
Colosseum
None
Trade from FireRed/LeafGreen
XD
None
Trade from FireRed/LeafGreen
Diamond
None
Transfer from GBA via Pal Park
Pearl
None
Transfer from GBA via Pal Park
Diamond/Pearl Level Up
Level
Attack Name
Type
Cat.
Att.
Acc.
PP
Effect %
—
Flash Cannon


80
100
10
10
May lower foe's SP.ATT one stage
—
Tackle


35
95
35
--
Charges the foe with a full- body tackle.
—
Tail Whip


--
100
30
--
Wags the tail to lower the foe's DEFENSE.
—
Bubble


20
100
30
10
An attack using bubbles. May lower the foe's SPEED.
—
Withdraw


--
--
40
--
Withdraws the body into its hard shell to raise DEFENSE.
4
Tail Whip


--
100
30
--
Wags the tail to lower the foe's DEFENSE.
7
Bubble


20
100
30
10
An attack using bubbles. May lower the foe's SPEED.
10
Withdraw


--
--
40
--
Withdraws the body into its hard shell to raise DEFENSE.
13
Water Gun


40
100
25
--
Squirts water to attack the foe.
16
Bite


60
100
25
30
Bites with vicious fangs. May cause flinching.
20
Rapid Spin


20
100
40
--
Spins the body at high speed to strike the foe.
24
Protect


--
--
10
--
Evades attack, but may fail if used in succession.
28
Water Pulse


60
100
20
20
Attacks with ultrasonic waves. May confuse the foe
32
Aqua Tail


90
90
10
--
No Added Effect
39
Skull Bash


100
100
15
100
Tucks in the head, then attacks on the next turn.
46
Rain Dance


--
--
5
--
Boosts the power of WATER- type moves for 5 turns.
53
Hydro Pump


120
80
5
--
Blasts water at high power to strike the foe.
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
| TM01 | Focus Punch |
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150 | 100 | 20 | -- | ||
| A powerful loyalty attack. The user flinches if hit. | |||||||||
| TM03 | Water Pulse |
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60 | 100 | 20 | 20 | ||
| Attacks with ultrasonic waves. May confuse the foe | |||||||||
| TM05 | Roar |
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-- | 100 | 20 | -- | ||
| Makes the foe flee to end the battle. | |||||||||
| TM06 | Toxic |
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-- | 85 | 10 | -- | ||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM07 | Hail |
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-- | -- | 10 | -- | ||
| Summons a hailstorm that strikes every turn. | |||||||||
| TM10 | Hidden Power |
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?? | 100 | 15 | -- | ||
| The effectiveness varies with the user. | |||||||||
| TM13 | Ice Beam |
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95 | 100 | 10 | 10 | ||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| TM14 | Blizzard |
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120 | 70 | 5 | 10 | ||
| Hits the foe with an icy storm that may freeze it. | |||||||||
| TM15 | Hyper Beam |
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150 | 90 | 5 | -- | ||
| Powerful, but leaves the user immobile the next turn. | |||||||||
| TM17 | Protect |
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-- | -- | 10 | -- | ||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance |
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-- | -- | 5 | -- | ||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM21 | Frustration |
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?? | 100 | 20 | -- | ||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM23 | Iron Tail |
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100 | 75 | 15 | 30 | ||
| Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
| TM26 | Earthquake |
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100 | 100 | 10 | -- | ||
| A powerful quake, but has no effect on flying foes. | |||||||||
| TM27 | Return |
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?? | 100 | 20 | -- | ||
| An attack that increases in power with friendship. | |||||||||
| TM28 | Dig |
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80 | 100 | 10 | -- | ||
| Digs underground the first turn and strikes next turn. | |||||||||
| TM31 | Brick Break |
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75 | 100 | 15 | -- | ||
| Destroys barriers such as REFLECT and causes damage. | |||||||||
| TM32 | Double Team |
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-- | -- | 15 | -- | ||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM39 | Rock Tomb |
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50 | 80 | 10 | 100 | ||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| TM42 | Facade |
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70 | 100 | 20 | -- | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power |
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70 | 100 | 20 | 30 | ||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest |
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-- | -- | 10 | -- | ||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract |
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-- | 100 | 15 | -- | ||
| Makes the opposite gender less likely to attack. | |||||||||
| TM52 | Focus Blast |
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120 | 70 | 5 | 10 | ||
| May lower foe's SP.DEF one stage | |||||||||
| TM55 | Brine |
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65 | 100 | 10 | -- | ||
| Power doubles if foe's HP is less than half | |||||||||
| TM56 | Fling |
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?? | 100 | 10 | -- | ||
| Hurls out held item, power depends on held item | |||||||||
| TM58 | Endure |
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-- | -- | 10 | -- | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||||
| TM68 | Giga Impact |
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150 | 90 | 5 | -- | ||
| User cannot attack next turn | |||||||||
| TM72 | Avalanche |
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60 | 100 | 10 | -- | ||
| Power doubles if user receives damage first | |||||||||
| TM74 | Gyro Ball |
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?? | 100 | 5 | -- | ||
| Power depends on foe's SPEED | |||||||||
| TM78 | Captivate |
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-- | 100 | 20 | -- | ||
| Lowers opposite gender foe's SP.ATT two stages | |||||||||
| TM80 | Rock Slide |
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75 | 90 | 10 | 30 | ||
| Large boulders are hurled. May cause flinching. | |||||||||
| TM82 | Sleep Talk |
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-- | -- | 10 | -- | ||
| Uses an own move randomly while asleep. | |||||||||
| TM83 | Natural Gift |
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?? | 100 | 15 | -- | ||
| Power and type of move depends on the held berry | |||||||||
| TM87 | Swagger |
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-- | 90 | 15 | -- | ||
| Confuses the foe, but also sharply raises ATTACK. | |||||||||
| TM90 | Substitute |
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-- | -- | 10 | -- | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||||
| TM91 | Flash Cannon |
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80 | 100 | 10 | 10 | ||
| May lower foe's SP.ATT one stage | |||||||||
| HM03 | Surf |
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95 | 100 | 15 | -- | ||
| Creates a huge wave, then crashes it down on the foe. | |||||||||
| HM04 | Strength |
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80 | 100 | 15 | -- | ||
| Builds enormous power, then slams the foe. | |||||||||
| HM06 | Rock Smash |
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40 | 100 | 15 | 50 | ||
| A rock-crushing attack that may lower DEFENSE. | |||||||||
| HM07 | Waterfall |
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80 | 100 | 15 | 20 | ||
| Charges the foe with speed to climb waterfalls. | |||||||||
| HM08 | Rock Climb |
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90 | 85 | 20 | 20 | ||
| May induce confusion | |||||||||
| Move Tutor Attacks | ||||||||
|---|---|---|---|---|---|---|---|---|
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
| Hydro Cannon |
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150 | 90 | 5 | -- | ||
| Powerful, but leaves the user immobile the next turn. | ||||||||
| Egg Moves (Details) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
| Mirror Coat |
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?? | 100 | 20 | -- | Details | |
| Counters the foe's special attack at double the power. | ||||||||
| Haze |
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-- | -- | 30 | -- | Details | |
| Creates a black haze that eliminates all stat changes. | ||||||||
| Mist |
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-- | -- | 30 | -- | Details | |
| Creates a mist that stops reduction of abilities. | ||||||||
| Foresight |
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-- | -- | 40 | -- | Details | |
| Negates the foe's efforts to heighten evasiveness. | ||||||||
| Flail |
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?? | 100 | 15 | -- | Details | |
| Inflicts more damage when the user's HP is down. | ||||||||
| Refresh |
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-- | -- | 20 | -- | Details | |
| Heals poisoning, paralysis, or a burn. | ||||||||
| Mud Sport |
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-- | -- | 15 | -- | Details | |
| Covers the user in mud to raise electrical resistance. | ||||||||
| Yawn |
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-- | -- | 10 | -- | Details | |
| Lulls the foe into yawning, then sleeping next turn. | ||||||||
| Muddy Water |
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95 | 85 | 10 | 30 | Details | |
| Attacks with muddy water. May lower accuracy. | ||||||||
| Fake Out |
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40 | 100 | 10 | 100 | Details | |
| A 1st-turn, 1st-strike move that causes flinching. | ||||||||
| Aqua Ring |
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-- | -- | 20 | -- | Details | |
| Restores HP every turn | ||||||||
| Aqua Jet |
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40 | 100 | 20 | -- | Details | |
| Always strikes first | ||||||||
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Base Egg Steps to Hatch
|
Effort Points from Battling it
|
Catch Rate
|
| 5,120 Steps | 3 Sp. Defense Point(s) | 45 |
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Egg Groups
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Lists Of Groups
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Group Names
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| Monster | |
| Water 1 | |
Stats
HP
Attack
Defense
Sp. Attack
Sp. Defense
Speed
Base Stats
79
83
100
85
105
78
Min-Max
Hindering NatureLv50
Lv100139 - 186
268 - 36279 - 121
153 - 23894 - 136
184 - 26981 - 123
157 - 24299 - 141
193 - 27874 - 117
144 - 229
Min-Max
Neutral NatureLv50
Lv100139 - 186
268 - 36288 - 135
171 - 265105 - 152
205 - 29990 - 137
175 - 269110 - 157
215 - 30983 - 130
161 - 255
Min-Max
Beneficial NatureLv50
Lv100139 - 186
268 - 36296 - 148
188 - 291115 - 167
225 - 32899 - 150
192 - 295121 - 172
236 - 33991 - 143
177 - 280
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