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   #009 Blastoise
General Location Attacks Stats Egg Moves 3rd Gen Dex Spin Off Dex DP Entry

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name
Male Sprites
009 --- Blastoise Kamex
Female Sprites
Ability: Torrent
Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times.
Gender Ratio
Male: 87.5 % Female: 12.5 %
Classification Type 1 Type 2 Height Weight
Turtle Pokémon
5'03" 188.5 lbs
Evolution Chain
--Lv. 16-->--Lv. 36-->

Damage Taken
x1 x0.5 x0.5 x2 x2 x0.5 x1 x1 x1 x1 x1 x1 x1 x1 x1 x1 x0.5

Wild Hold Item Base EXP Base Happinness Colour Category Pal Park Location
None 1,059,860 Points
Medium Slow
70 Blue Pond

Flavour Text
Diamond The jets of water it spouts from the rocket cannons on its shell can punch through thick steel.
Pearl

Location
Game Rarity Location
Ruby None Trade from FireRed/LeafGreen
Sapphire None Trade from FireRed/LeafGreen
Emerald None Trade from FireRed/LeafGreen
FireRed Evolve Evolve Wartortle
LeafGreen Evolve Evolve Wartortle
Colosseum None Trade from FireRed/LeafGreen
XD None Trade from FireRed/LeafGreen
Diamond None Transfer from GBA via Pal Park
Pearl None Transfer from GBA via Pal Park

Diamond/Pearl Level Up
Level Attack Name Type Cat. Att. Acc. PP Effect %
Flash Cannon
80 100 10 10
May lower foe's SP.ATT one stage
Tackle
35 95 35 --
Charges the foe with a full- body tackle.
Tail Whip
-- 100 30 --
Wags the tail to lower the foe's DEFENSE.
Bubble
20 100 30 10
An attack using bubbles. May lower the foe's SPEED.
Withdraw
-- -- 40 --
Withdraws the body into its hard shell to raise DEFENSE.
4 Tail Whip
-- 100 30 --
Wags the tail to lower the foe's DEFENSE.
7 Bubble
20 100 30 10
An attack using bubbles. May lower the foe's SPEED.
10 Withdraw
-- -- 40 --
Withdraws the body into its hard shell to raise DEFENSE.
13 Water Gun
40 100 25 --
Squirts water to attack the foe.
16 Bite
60 100 25 30
Bites with vicious fangs. May cause flinching.
20 Rapid Spin
20 100 40 --
Spins the body at high speed to strike the foe.
24 Protect
-- -- 10 --
Evades attack, but may fail if used in succession.
28 Water Pulse
60 100 20 20
Attacks with ultrasonic waves. May confuse the foe
32 Aqua Tail
90 90 10 --
No Added Effect
39 Skull Bash
100 100 15 100
Tucks in the head, then attacks on the next turn.
46 Rain Dance
-- -- 5 --
Boosts the power of WATER- type moves for 5 turns.
53 Hydro Pump
120 80 5 --
Blasts water at high power to strike the foe.

TM & HM Attacks
TM/HM # Attack Name Type Cat. Att. Acc. PP Effect %
TM01 Focus Punch
150 100 20 --
A powerful loyalty attack. The user flinches if hit.
TM03 Water Pulse
60 100 20 20
Attacks with ultrasonic waves. May confuse the foe
TM05 Roar
-- 100 20 --
Makes the foe flee to end the battle.
TM06 Toxic
-- 85 10 --
Poisons the foe with an intensifying toxin.
TM07 Hail
-- -- 10 --
Summons a hailstorm that strikes every turn.
TM10 Hidden Power
?? 100 15 --
The effectiveness varies with the user.
TM13 Ice Beam
95 100 10 10
Blasts the foe with an icy beam that may freeze it.
TM14 Blizzard
120 70 5 10
Hits the foe with an icy storm that may freeze it.
TM15 Hyper Beam
150 90 5 --
Powerful, but leaves the user immobile the next turn.
TM17 Protect
-- -- 10 --
Evades attack, but may fail if used in succession.
TM18 Rain Dance
-- -- 5 --
Boosts the power of WATER- type moves for 5 turns.
TM21 Frustration
?? 100 20 --
An attack that is stronger if the TRAINER is disliked.
TM23 Iron Tail
100 75 15 30
Attacks with a rock-hard tail. May lower DEFENSE.
TM26 Earthquake
100 100 10 --
A powerful quake, but has no effect on flying foes.
TM27 Return
?? 100 20 --
An attack that increases in power with friendship.
TM28 Dig
80 100 10 --
Digs underground the first turn and strikes next turn.
TM31 Brick Break
75 100 15 --
Destroys barriers such as REFLECT and causes damage.
TM32 Double Team
-- -- 15 --
Creates illusory copies to raise evasiveness.
TM39 Rock Tomb
50 80 10 100
Stops the foe from moving with rocks and cuts SPEED.
TM42 Facade
70 100 20 --
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43 Secret Power
70 100 20 30
An attack with effects that vary by location.
TM44 Rest
-- -- 10 --
The user sleeps for 2 turns, restoring HP and status.
TM45 Attract
-- 100 15 --
Makes the opposite gender less likely to attack.
TM52 Focus Blast
120 70 5 10
May lower foe's SP.DEF one stage
TM55 Brine
65 100 10 --
Power doubles if foe's HP is less than half
TM56 Fling
?? 100 10 --
Hurls out held item, power depends on held item
TM58 Endure
-- -- 10 --
Endures any attack for 1 turn, leaving at least 1HP.
TM68 Giga Impact
150 90 5 --
User cannot attack next turn
TM72 Avalanche
60 100 10 --
Power doubles if user receives damage first
TM74 Gyro Ball
?? 100 5 --
Power depends on foe's SPEED
TM78 Captivate
-- 100 20 --
Lowers opposite gender foe's SP.ATT two stages
TM80 Rock Slide
75 90 10 30
Large boulders are hurled. May cause flinching.
TM82 Sleep Talk
-- -- 10 --
Uses an own move randomly while asleep.
TM83 Natural Gift
?? 100 15 --
Power and type of move depends on the held berry
TM87 Swagger
-- 90 15 --
Confuses the foe, but also sharply raises ATTACK.
TM90 Substitute
-- -- 10 --
Creates a decoy using 1/4 of the user's maximum HP.
TM91 Flash Cannon
80 100 10 10
May lower foe's SP.ATT one stage
HM03 Surf
95 100 15 --
Creates a huge wave, then crashes it down on the foe.
HM04 Strength
80 100 15 --
Builds enormous power, then slams the foe.
HM06 Rock Smash
40 100 15 50
A rock-crushing attack that may lower DEFENSE.
HM07 Waterfall
80 100 15 20
Charges the foe with speed to climb waterfalls.
HM08 Rock Climb
90 85 20 20
May induce confusion

Move Tutor Attacks
Attack Name Type Cat. Att. Acc. PP Effect %
Hydro Cannon
150 90 5 --
Powerful, but leaves the user immobile the next turn.

Egg Moves (Details)
Attack Name Type Cat. Att. Acc. PP Effect %  
Mirror Coat
?? 100 20 -- Details
Counters the foe's special attack at double the power.
Haze
-- -- 30 -- Details
Creates a black haze that eliminates all stat changes.
Mist
-- -- 30 -- Details
Creates a mist that stops reduction of abilities.
Foresight
-- -- 40 -- Details
Negates the foe's efforts to heighten evasiveness.
Flail
?? 100 15 -- Details
Inflicts more damage when the user's HP is down.
Refresh
-- -- 20 -- Details
Heals poisoning, paralysis, or a burn.
Mud Sport
-- -- 15 -- Details
Covers the user in mud to raise electrical resistance.
Yawn
-- -- 10 -- Details
Lulls the foe into yawning, then sleeping next turn.
Muddy Water
95 85 10 30 Details
Attacks with muddy water. May lower accuracy.
Fake Out
40 100 10 100 Details
A 1st-turn, 1st-strike move that causes flinching.
Aqua Ring
-- -- 20 -- Details
Restores HP every turn
Aqua Jet
40 100 20 -- Details
Always strikes first

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps 3 Sp. Defense Point(s) 45

Egg Groups
Lists Of Groups
Group Names
Monster
Water 1

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 79 83 100 85 105 78
Min-Max
Hindering Nature
Lv50
Lv100
139 - 186
268 - 362
79 - 121
153 - 238
94 - 136
184 - 269
81 - 123
157 - 242
99 - 141
193 - 278
74 - 117
144 - 229
Min-Max
Neutral Nature
Lv50
Lv100
139 - 186
268 - 362
88 - 135
171 - 265
105 - 152
205 - 299
90 - 137
175 - 269
110 - 157
215 - 309
83 - 130
161 - 255
Min-Max
Beneficial Nature
Lv50
Lv100
139 - 186
268 - 362
96 - 148
188 - 291
115 - 167
225 - 328
99 - 150
192 - 295
121 - 172
236 - 339
91 - 143
177 - 280

<--- #008
Wartortle
#010
Caterpie
--->
 

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